Age of Empires III: The Asian Dynasties (AoE:TAD) was released in 2005. It is the 2nd official expansion module for the third installment of the game. Microsoft Game Studios released AoE III. This video game features a real-time strategy (RTS) type of genre, where players control and maneuver an army in a simulated battlefield. Real-time strategy features a combat-based controls and actions where players are focused on strategy and resource gathering in order to support their army and defeat the enemy. AoE: TAD introduces three Asian civilizations, China, Japan, and India in its campaign mode.
AoE: TAD introduces new content to AoE III. First is a new type of resource called Export in addition to Food and Gold resources. The Export resource is utilized in hiring foreign troops and buying research upgrades from a structure called a Consulate. AoE: TAD also includes three playable civilizations that have their own distinct units, structures and specialized resource gathering. These civilizations include the Japanese, which set in the unification era of Japan’s history, the Chinese empire during the Ming Dynasty, and the Indian campaign, which lets the player experience the events during the Indian Rebellion of 1897.
Age of Empires: The Asian Dynasties introduces new modes of play:
• King of the Hill – in this mode, players must gain control and secure a port until the time runs out. The player wins if the fort is defended and held successfully.
• Regicide – in this mode, players must defend a Regent, which acts as the king. The player wins once all opposing regents are eliminated.
• Treaty – in this mode, players are given a period of 10, 20, 30, or 40 minutes in order to build their structures and units. This mode has a blockade feature that prevents shipments from reaching their opponent’s base.
• Treaty (No Blockade) – this mode is similar to Treaty mode with the exception of the “blockade” feature.